THE RACE FOR A NEW GAME MACHINE provides an insider’s view of the exciting work of a computer design team simultaneously racing to complete, from scratch, the design of the fastest chips in the industry while answering to corporate giants IBM, Sony, Toshiba and Microsoft. At the IEEE meeting on May 20th, David Shippy and Mickie Phipps will discuss their experiences developing the high performance microprocessor core for two of the most anticipated game consoles in recent history. They will also discuss the challenges facing future high performance microprocessor design teams. About the Authors David Shippy was the chief architect
and technical leader of the PowerPC microprocessor for the Xbox 360
and the PlayStation 3 game machines. His experience designing high-performance
microprocessor chips and leading large teams spans more than 20 years.
His work encompasses microprocessor designs for notebook computers,
desktop computers, game machines, high-end servers, and mainframes.
Currently, he is the Vice President of Engineering at Intrinsity, a
company that develops microprocessors, based in Austin, Texas, where
he lives. |
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